# SOME DESCRIPTIVE TITLE.
# Copyright (C) YEAR ORGANIZATION
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
#
msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"POT-Creation-Date: 2018-05-15 16:22+BST\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
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#: jigsaw.py:140
msgid "New game"
msgstr ""

#: jigsaw.py:141
msgid "Give hint"
msgstr ""

#: jigsaw.py:142 jigsaw.py:316
msgid "Show solution"
msgstr ""

#: jigsaw.py:146
msgid "At the top of the display is a Toolbar. The jigsaw piece button at the left is a menu which has options for selecting a picture file, choosing a pattern, the number of puzzle pieces, and whether or not the puzzle pieces should be randomly rotated through multiples of 90 degrees when scattered on the table. There are also 4 options for configuring the patterns and one for saving the current settings. To the right of the puzzle icon is the picture icon used to scatter the tiles. To the right of the picture icon is a wand. If you get stuck, clicking on the wand will cause the program to find a piece which fits the largest current chunk of puzzle, and move it to the top left corner of the table. From here it can be dragged and joined to its neighbours. If you are unable to recognise where the piece fits, a second click on the wand will cause the piece to move to the correct location (though you must click on it to make the join). If you give up on solving the puzzle, a click on the sad smiley icon will start an animation which will finish the puzzle. If puzzles are generated with the tiles randomly rotated, right clicking on a tile will rotate it 90 degrees. The brightness of the background image can be altered by clicking it with the middle mouse button. The creation of the patterns and L-Systems figures can be shown as animations but the resulting images cannot be used as puzzles: animation must be Off for puzzle generation. Before loading a new photo or pattern resize the window to the desired image size. Then load the picture or pattern. If larger than the window it will be scaled to fit. To make space for the puzzle pieces resize the window, then click on the picture icon. The puzzle will be created and the pieces scattered. Grab a piece with the left mouse button. Drop it by releasing the button. If the tile is sufficiently close to a piece it fits the two will automagically be joined and subsequently move together as a single piece. Continue until the whole image is recreated."
msgstr ""

#: jigsaw.py:150
msgid "Get Picture"
msgstr ""

#: jigsaw.py:157
msgid "Pieces"
msgstr ""

#: jigsaw.py:187
msgid "Animation Time"
msgstr ""

#: jigsaw.py:215
msgid "Rotation"
msgstr ""

#: jigsaw.py:216 jigsaw.py:283
msgid "Off"
msgstr ""

#: jigsaw.py:216 jigsaw.py:283
msgid "On"
msgstr ""

#: jigsaw.py:223
msgid "Pattern"
msgstr ""

#: jigsaw.py:248
msgid "Draw Style"
msgstr ""

#: jigsaw.py:249
msgid "orientation"
msgstr ""

#: jigsaw.py:249
msgid "outline"
msgstr ""

#: jigsaw.py:249
msgid "random"
msgstr ""

#: jigsaw.py:249
msgid "type"
msgstr ""

#: jigsaw.py:256
msgid "Divisions"
msgstr ""

#: jigsaw.py:282
msgid "Animation"
msgstr ""

#: jigsaw.py:290
msgid "Set Colour"
msgstr ""

#: jigsaw.py:291
msgid "Colour_1"
msgstr ""

#: jigsaw.py:292
msgid "Colour_2"
msgstr ""

#: jigsaw.py:293
msgid "Colour_3"
msgstr ""

#: jigsaw.py:294
msgid "Colour_4"
msgstr ""

#: jigsaw.py:295
msgid "Colour_5"
msgstr ""

#: jigsaw.py:296
msgid "Colour_6"
msgstr ""

#: jigsaw.py:297
msgid "Colour_7"
msgstr ""

#: jigsaw.py:298
msgid "Colour_8"
msgstr ""

#: jigsaw.py:299
msgid "Colour_9"
msgstr ""

#: jigsaw.py:300
msgid "Table_Colour"
msgstr ""

#: jigsaw.py:317
msgid "Bouncing"
msgstr ""

#: jigsaw.py:317
msgid "Flocking"
msgstr ""

#: jigsaw.py:317
msgid "Quick"
msgstr ""

#: jigsaw.py:323
msgid "Demo"
msgstr ""

#: jigsaw.py:330
msgid "Save Settings"
msgstr ""

#: jigsaw.py:337
msgid "Help"
msgstr ""

#: jigsaw.py:344
msgid "About"
msgstr ""

#: jigsaw.py:3016
msgid "Image file"
msgstr ""

