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#
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"POT-Creation-Date: 2018-05-15 16:22+BST\n"
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#: minesweeper.py:71
msgid "Check for errors, correct errors"
msgstr ""

#: minesweeper.py:71
msgid "Give hint, Apply hint"
msgstr ""

#: minesweeper.py:71
msgid "Show solution"
msgstr ""

#: minesweeper.py:71
msgid "Start game"
msgstr ""

#: minesweeper.py:74
msgid "Find the location of all the mines hidden in the grid. To start a new game left click anywhere on the grid. This reveals the content of a few cells around that position. Their content is a count of the number of mines that touch the cell, zero being shown as a blank cell. The first cell will never contain a mine. Apart from those at the edge of the grid, each cell touches 8 other cells (up, down, left, right and four diagonals). Left click, in turn, on the cells you believe to be unmined. This reveals the content of the cell. If the cell is unmined the touching mine count is shown. If the cell is mined the game is over and you have failed. Success comes when all the unmined cells are revealed. Optionally, mark the cells that you think are mined by using a right click. This places a flag in the cell without revealing its contents. If excess flags are used the game is lost. Flags can be removed with a right click. After a game has started a left click on an isolated cell will always reveal a mine! At the top of the display is a Toolbar. The jigsaw piece button at the left is a menu which has options for setting the grid size, the hint algorithm modes and the maximum wait. Grid sizes are: easy, normal and expert. These correspond to puzzles with (cells across, cells down, mine count) values of (8,8,10), (16,16,40) and (30,16,99), respectively. The hint algorithm mode controls puzzle generation and player hints. The maximum wait times are defined in seconds. There is also an option for saving the current settings. The toolbar has a flag for clearing the grid ready for a new game; a wand for selecting and executing hints; a thumb for checking and correcting errors, and a sad smiley for showing the solution. To the right of this are 3 numbers. The first is the puzzle difficulty as a 3BV score, the next the curent number of hidden mines and the next a clock which ticks every 5 seconds. The program will not report flag placement errors until the player clicks on the thumb or requests a hint. Errors are reported by the thumb turning down. A further click on the thumb will correct the error(s)."
msgstr ""

#: minesweeper.py:78
msgid "Grid Size"
msgstr ""

#: minesweeper.py:79
msgid "easy"
msgstr ""

#: minesweeper.py:79
msgid "expert"
msgstr ""

#: minesweeper.py:79
msgid "normal"
msgstr ""

#: minesweeper.py:86
msgid "Algorithm Mode"
msgstr ""

#: minesweeper.py:87
msgid "Both"
msgstr ""

#: minesweeper.py:87
msgid "Simplest Only"
msgstr ""

#: minesweeper.py:94
msgid "Maximum Wait"
msgstr ""

#: minesweeper.py:102
msgid "Save Settings"
msgstr ""

#: minesweeper.py:109
msgid "Help"
msgstr ""

#: minesweeper.py:116
msgid "About"
msgstr ""

